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- DO IT YOURSELF STEP-BY-STEP
- 4 CRYSTALS OF TRAZERE
- CHARACTER EDITOR
- ------------------------------------
-
- Why do it yourself character editor? Well, for a couple of reasons.
- I have all the "hacking" skills necessary to make a character editor, but i
- am not a programmer, and at this stage i don't know anyone that knows enough
- programming to put a quality character editor together, who is close to my
- home. And two, it enables me to get the material out to the general public a
- lot faster, and it should be very easy for even novice computer users to edit
- the game(at least most of them, anyway) because i tried to make the
- instructions as easy to comprehend and follow as possible.
- And i feel that having the character editor as quickly as possible is
- important, mainly because some of the material (such as a needed key) can help
- you past a part you are truly stuck on, and after being stuck for a while you
- generally lose the addictive fire towards the game. So, for these two reasons,
- you are going to have to edit the character yourself, which could be an
- adventure in itself, depending on your sucess or lack of it.
- All the data presented should be accurate(i will put a notice out if any bugs
- are found) and if you do not get it at first, try, try again.
- REMEMBER TO EITHER ZIP YOUR SAVE GAMES UP INTO A ZIP FILE, OR COPY THEM INTO
- A SEPERATE DIRECTORY, FOR COPYING OVER THE HACKED SAVE GAMES IF SOMETHING
- GOES WRONG!!!! This can be very important, as if you insert the data into the
- wrong place, bad things can happen(such as the game not loading). This is
- very unlikely, but a possibility. You are most likely going to need a good
- utilities program, or a text editor with the HEX EDIT function, as this is in
- which we are going to be performing the hacking. There is information included
- in this text file for editing your items(and that means EVERYTHING, including
- all the keys, weapons, armor, and even weird stuff like the corpses, and the
- Four Crystals of Trazere!!), money(up to the hundreds of millions),
- & more experience than you'll know what to do with! I didn't include things
- like the magic runes, and stats(str, dex) because these can be easily affected
- by the others, as in with money you can buy the runes, and with experience &
- then training your character, your stats will go up. Remember to try not to
- make a "super character" from the start unless you haven't finished it yet and
- are starting over, as quite a bit of the fun and challenge will go out of the
- game. I'm providing this material mainly for helping characters past tough
- spots, but in any case its up to you what you wish to do with it. If you find
- this material of some use and you are not a "hacker" then please make a small
- donation($5 or so) to the address at the end of the file to cover some of the
- time i spent working on this to give to you. And I invite fellow hackers to
- send a disk or whatever with your latest hack description in the same detail
- to me instead of a contribution. Thanks, and enjoy!
- Remember, perserverance is the key to excellence!
-
- STARTING OFF
- --------------------
- *NOTE: The names of the characters i will be using are the generic computer
- generated ones that you get when you first start off, before you name change
- if you wish. Here is a translation of names to classes:
- Slyzaar: Barbarian
- Tunarle: Troubadour
- Thai-Chai: Assasin
- Zothen: Runemaster
-
- First of all, you novice hackers are going to need to know a few basic things
- about hex editing & hacking, and i'll teach it in as basic terms as i can
- manage.
-
- FIRST THINGS FIRST: Copy your save-games onto a floppy disk, subdirectory, or
- just zip them up, as a backup just in case!!!!! Then, enter a utilities or
- text-editing program that has a HEX-EDIT feature(MS-DOS's 5.0 is NOT one,
- PC-Tool's PC-Shell, and probably Norton Utilities are). While in the program
- select the Trazere directory, and a list of Trazere's files should show up,
- among them your original save games(eg:Legend07.sav). Select the save game you
- wish to edit, then select the Hex-Edit command. It doesn't matter which save
- game, any one will do, as all store the data in the same place. Now that you
- are Hex-Editing the program, a new screen should pop up with rows of "hex"
- numbers and letters two by two, and a side screen may be there as well, with
- "text" in it. Sometimes the text-screen may contain actual words and sentences
- ,but more often then not it will be "machine language", which looks like
- garbage to the uninitiated. (CAUTION, if you are far enough in the game, when
- looking down the text column you may see some answers to puzzles in the game)
- If you see the Hex portion then you are on the right track. It may look some
- what like this(as in PC-Shell)
- File Edit
- (name of file) Relative Sector 0000000 Clust 00068 Disk Abs Sec 000062
-
- 0000(0000) 1F 2E 3D 4C 07 (and so on with the hex) (machine language,
- mostly ASCII characters)
- If it looks somewhat like this(the hex characters doen't matter) then
- you are ready to go!
-
- SECTORS & OFFSETS: Right about now a few of you are probably saying "What?".
- That is understandable because there are no reasons you would have to know
- about this, unless you are a hacker or just enjoy looking at file innards in
- machine language. The relative sectors of a file is how the file is split up
- initially, then into smaller components with the offsets. Somewhere on your
- screen, (up top with PC-Shell as in example) you will see the words
- "Relative Sector" or something close, followed by seven digits. The beginning
- of a program always starts at sector 0000000, going up as you progress through
- the program. We will be doing the hacking in sector 0000000, which means you
- will not have to move down a screen if you are only hacking Slyzaar & Tunarle
- and only down one screen(but still in sector 0000000) if you wish to edit
- Thai-Chai and Zothen. The Offset is a set of two hex characters. The beginning
- offset in the example is 1F. The next offset is 2E. The data we will be
- changing, and therefore editing is the offsets. The changes will be very
- unremarkable while you are hex-editing, a digit or two changed. But when you
- enter Trazere you will certainly notice the difference! As they say, the
- proof is in the pudding. The offsets are numbered in the program, so you know
- which offset you need to change. The offset "number" i give you is NOT the
- data you need to change, it is simply the location of the offset you need to
- insert the data to. The example offsets below show what i mean,
-
- The offset below(0016, where the arrow is pointing) is the starting offset in
- | the row, thus 1F is offset 16, 2E is offset 17, 3D is offset
- \ | / 18 and so on. To find the offset i am referring to, simply
- | count across the row. Remember to be careful and double-check
- \|/ as if you are mistaken then the result will not be the one
- | desired.
- \ /
- 0016(0010) 1F 2E 3D 4C 07
-
- To edit the offsets, simply select the edit command from the Hex-Edit screen
- (in PC-Shell, at the bottom of the screen, F5 i believe, or you can click on
- it with your mouse, it may be different with other programs. Now, you have
- enough to start, i will be helping you as we go along...
-
-
- MONEY
- -------------
- Ok, you will need to be in sector 0000000, as always.
- First off, i will give you the list of the offsets you will need to change,
- and their function...
- THE OFFSETS: The different player-characters have different offsets you will
- be required to change, here is the list:
- Slyzaar(Beserker): His offsets are 70,71,72, and 73.
- Tunarle(Troubadour): Offsets 198, 199, 200, 201
- Thai-Chai(Assasin): Offsets 326, 327, 328, 329
- Zothen(Runemaster): Offsets 454, 455, 456, 457
-
- THE OFFSETS FUNCTIONS: We will use the Berserker as an example:
-
- Offsets: 70, 71, 72, 73:
- Money Data:12 34 56 78 (yours may differ, probably will)
-
- The first digit of offset 70 is 1 in this case. This is the one dollars column
- The second digit of offset 70 is 2 again. These are the tens of dollars.
- The first digit of offset 71 is 3. These are the hundreds of dollars.
- The second digit of offset 71 is 4. These are the thousands of dollars.
- The first digit of offset 72 is 5. These are the tens of thousands.
- The second digit of offset 72 is 6. These are the hundreds of thousands.
- The first digit of offset 73 is 7. These are the millions.
- The second digit of offset 73 is 8. These are the tens of millions.
-
- If you are brave, you may experiment with these, inserting random numbers
- into the offsets. You may not get the desired result, but nothing bad will
- happen as long as you stay within the given offsets. But one word about this,
- the numbers you insert into the offset will be different than the amount of
- money you then have in the game. For example, the berserker above will not
- necesarily have 87,564,321 dollars. Sometimes even letters are used! But for
- the people who want a specific amount of money, here are some examples that
- will work:
- (the examples are rounded off, if you are close, you've done it right)
-
- For $12,000: Insert C3(select edit, move over to the correct offset, type in,
- no capitals needed, done automatically)
- into the first offset given(in this case, 70), and 30 into the
- second offset given(in this case 71).(Same rules apply for the
- other amounts of money)
-
- For $25,000: Insert 86 into the first offset, and insert 61 into the second
- offset.
-
- For $50,000: Insert 0C into the first offset, and then insert 32 into the
- second offset.
-
- For 70,000,000+: Insert 38 into the first offset, 96 into the second offset,
- 5C into the third offset, and 04 into the final offset.
- If you entered this above money amount into your berserker, the
- offsets would look like this:
- 38 96 5C 04 the first offset being 70, second 71, third 72, and
- the fourth being 73.
-
- Now load up your game and see the results(keep your fingers crossed!)
-
- EXPERIENCE
- --------------
- The next topic we'll tackle is that of experience. You will not get extra
- levels immediatly after adding experience, you will have to train as normal
- in the game(bring LOTS of money if you gave yourself a lot of experience)
- The format and technique is basically the same as in the Money section.
- If you have not already read the Money section, please do.
- OFFSETS: Slyzaar(Berserker) 74,75,76, and 77
- Tunarle(Troubadour) 202, 203, 204, and 205
- Thai Chai(Assasin) 330, 331, 332, and 333
- Zothen(Runemaster) 458, 459, 460, and 461
- If you haven't noticed, these offsets are immediatly after the fourth money
- offset. Now, same basic technique and format in this as in with Money:
-
- First digit, First Offset: Tens of experience points
- Second digit, First Offset: Hundreds of experience points
- First digit, Second Offset: Thousands of experience points
- Second digit, Second Offsets: Tens of Thousands experience points
- First digit, Third Offset: Hundreds of Thousands
- Second digit, Third Offset: Millions
- First digit, Fourth Offset: Tens of Millions
- Second digit, Fourth Offset: Hundreds of Millions
-
- So you brave ones can explore and experiment again,but remember to stay within
- the offsets! And for you less adventuresome people, here are some
- pre-fabricated examples, enjoy!:
-
- 133,053 experience points for Slyzaar:
- Offset 74: EE Offset 75: 3D Offset 76: 10 Offset 77: 00
-
- 33,685,995 experience points for Slyzaar:
- Offset 74: 5F Offset 75: 0F Offset 76: 10 Offset 77: 10
-
- If you people who are using the examples are feeling a bit more confident now,
- you may want to experiment to try and get near where you want the total to be.
-
-
- ITEMS
- -----------
- If you have not already read the Money portion, please do, same technique
- applies here. We come now to the most lengthy part of the file, the items list
- ,and where to put them. I will give an explanation and example at the begining
- , then start the list. The original programmers have it arranged already in
- order, so it should not be hard to find what you wish. This items list is
- complete, you cannot get anything more than what is on here(except if you
- tinker past the hex characters i give you, that can produce some humorous
- although somewhat disformed results, although not actual items to be used,
- just mutations and the like that do nothing except look and sound weird,
- you cannot get these items in the game).
-
- OFFSETS: Each Character has a total of 16 offsets, one for each item, the 1st
- offset = the 1st item carried, 2nd offset = 2nd item carried and so on.
-
- Berserker: Offsets 42 up to & including 57
- Troubadour: Offsets 170 up to & including 185
- Assasin: Offsets 298 up to & including 313
- Runemaster: Offsets 426 up to & including 441
-
- All you have to do to give yourself a certain item is:
- 1. Find the item
- 2. Insert the hex characters that are given beside the item, as done before in
- the money & or experience sections into one of the offsets given. You may wish
- to try and find and offset among those given which is blank(a 00)so you do not
- overwrite the original item.
- EXAMPLE: To give your Berserker a Golden Helm(hex 02 on the list) in the first
- item slot, insert 02 into offset 42(the first offset).
-
- Items List
-
- ----------------
- Hex Item
- --- ----------------
- 01 Helm
- 02 Golden Helm
- 03 Frost Helm
- 04 Mithril Helm
- 05 Blood Helm
- 06 Cloud Helm
- 07 Angel Helm
- 08 Dragon Helm
- 09 Holy Helm
- 0A Winged Helm
- 0B Serpent Helm
- 0C Hero(n?) Helm
- 0D War Helm
- 0E Doom Helm
- 0F Chaos Helm
- 10 Death Helm
- 11 Sun amulet
- 12 Moon amulet
- 13 Serpent amulet
- 14 Amber amulet
- 15 Dragon amulet
- 16 Cloud amulet
- 17 Leather boots
- 18 Iron boots
- 19 Elf boots
- 1A Golden boots
- 1B Crystal boots
- 1C Cloud boots
- 1D Leather buckler
- 1E Buckler
- 1F Arc Shield
- 20 Battle Bane
- 21 Iron Shield
- 22 Golden Shield
- 23 Bane Shield
- 24 Dragon Shield
- 25 War Shield
- 26 Serpent Shield
- 27 Heron Shield
- 28 Robes
- 29 Leathers
- 2A Chain Mail
- 2B Plate Mail
- 2C Bracers
- 2D Arcane Bracers
- 2E Mithril Chain
- 2F Mithril Plate
- 30 Stealth Bracers
- 31 Blood Leathers
- 32 Crystal Chain
- 33 Crystal Plate
- 34 Holy Crystal
- 35 Leather Gloves
- 36 Amber Ring
- 37 Gauntlets
- 38 Chaos Gloves
- 39 Serpent Ring
- 3A Cloud Ring
- 3B Dragon Ring
- 3C Blood Ring
- 3D Stealth Gloves
- 3E Sun Ring
- 3F Moon Ring
- 40 Mithril Gloves
- 41 Battle Gloves
- 42 Dagger
- 43 Shortsword
- 44 Staff
- 45 Broad Sword
- 46 Mithril Dagger
- 47 Battle Staff
- 48 Battle Axe
- 49 Mithril Blade
- 4A Mithril Sword
- 4B Mithril Axe
- 4C Broad Axe
- 4D Hero Staff
- 4E Heron Blade
- 4F Death Axe
- 50 Stealth Blade
- 51 Death Blade
- 52 Arcane Sword
- 53 Doom Blade
- 54 Blood Axe
- 55 Vorpal Blade
- 56 Slugger
- 57 Crystal Blade
- 58 Ancient Staff
- 59 Mystic Axe
- 5A Mystic Sword
- 5B Mystic Dagger
- 5C Mystic Staff
- 5D Bag of Gold
- 5E Bag of Batwings
- 5F Bag of Sulphur
- 60 Bag of Roots
- 61 Bag of Crystals
- 62 Bag of Venom Sacs
- 63 Bag of Ugly Teeth
- 64 Bag of berries
- 65 Bag of Fiery claws
- 66 Amber Staff
- 67 Moon Staff
- 68 Crystal Staff
- 69 Serpent Staff
- 6A Sun Staff
- 6B Dragon Staff
- 6C Amber Wand
- 6D Moon Wand
- 6E Cloud Wand
- 6F Dragon Wand
- 70 Serpent Wand
- 71 Sun Wand
- 72 Crystal Wand
- 73 Scroll(small heal)
- 74 Scroll(forward, dispell)
- 75 Scroll(surround, thrall)
- 76 Scroll(make weapon)
- 77 Scroll(surround,
- paralyze)
- 78 Scroll(forward,
- paralyze)
- 79 Scroll(medium heal)
- 7A Scroll(surround, damage)
- 7B Scroll(Hero Scroll)
- 7C Scroll(antimage,
- surround, antimage)
- 7D Scroll(forward, damage)
- 7E Scroll(major heal)
- 7F Scroll(regeneration,
- surround,regeneration)
- 80 Scroll(forward, disrupt)
- 81 Scroll(heal, surround,
- heal)
- 82 Scroll(forward, vivify)
- 83 Craven Image
- 84 Holy Relic
- 85 Skull Key
- 86 Iron Key
- 87 Silver Key
- 88 Bronze Key
- 89 Gold Key
- 8A Diamond Key
- 8B Crystal Key
- 8C Azure Key
- 8D Emerald Key
- 8E Ruby Key
- 8F Topaz Key
- 90 Ornate Key
- 91 Dark Key
- 92 Moon Key
- 93 UnKey
- 94 Permit
- 95 Serpent Crystal
- 96 Moon Crystal
- 97 Dragon Crystal
- 98 Chaos Crystal
- 99 Slyzaar's Corpse
- 9A Tunarle's Corpse
- 9B Thai-Chai's Corpse
- 9C Zothen's Corpse
- 9D Serpent Potion(weak)
- 9E Power Potion
- 9F Cloud Potion
- A0 Moon Potion
- A1 Amber Potion
- A2 Serpent Potion(medium)
- A3 Hero Potion
- A4 Golden Potion
- A5 Serpent Potion(strong)
- A6 Bronze Potion
- A7 Serpent Potion
- (strongest)
- A8 Dragon Potion
- A9 Horn
- AA Lyre
- AB Mandolin
- AC Harmonic Lyre
- AD Crystal Mandolin
- AE Diamond Horn
- AF Battle Horn
- B0 Arcane Mandolin
- B1 Angel Harp
- B2 Mixing Bowl
-
- Thats all folks! Hope you had a blast, and remember to please send
- around $5 or so to the following address, or some of your own hacking text!
- Thanks!
- Send to:
- Geoff Northcott
- 46003 Ivy Ave.
- Sardis B.C.
- Canada
- V2R 2C5
-
- And feel free to leave any correspondence on Compuserve!
- Compuserve Address: 71511,514
-